MPM1D Finishing optimization; drawing 3D figures; Math RPG 2017-12-07

We wrapped up yesterday’s work on optimizing area and perimeter for rectangles.

I handed out the Math RPG that we’re going to use for homework and “academic behaviour” tracking – see my other blog post about it if you want to hear more.

We started to practise drawing 3D figures using isometric dot paper (PDF here).

Your homework (protect your character’s health!):

  • Draw a cylinder lying down (on its round side)
  • Draw a hexagonal prism

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s